Garm Wolf

Guerrero Imperial Psyker

Description:

Feral Word Superstitions and Traits
Belief: Spirit Shackle: If you take a trophy from a vanquished foe you own their soul.
Diviniation: “There are no Civilians in the battle for survival”
Iron Stomach: +10 Bonus to Carouse
Primitive: -10 Tech Use and Fellowship in civilised surroundings
Rite of Passage: Staunch Blood Loss

Characteristics
Weapon Skills (WS): 25
Ballistics Skills (BS): 33
Strength (Str): 42
Toughness (T): 34
Agility (Ag): 29
Intelligence (Int): 31
Perception (Per): 34
Willpower (WP): 31
Fellowship (Fel): 20

Basic Skills
Awareness(Per)
Navigation(Int)
Survival(Int)
Tracking(Int)

Advanced Skills
Speak Language (Low Gothic)
Speal Language (Tribial Dialect)
Psyniscience(Per)
Invocation(WP)
Trade(Soothsayer)(Fel)
Literacy(Int)
Forbidden Lore (Warp)(Int)

Talents & Traits
Melee Weapon Training (Primitive)
Pistol Weapon Training (Las)
Psy Raiting 1 | Psy Raiting 2
Sanctioned Psyker

Psychic Powers
Minor Powers: Chamaleon | WallWalk | Fearful Aura | Distort Vision | Inflict Pain

Experience Points
XP to spend: 375
Total XP spent: 1050

Armour and Weapons
2 | 2 | 1 | 1 | 1 | 1
H | B | RA | LA | RL | LL
Weapons: Sword | Staff | Knife | Compact Las Pistol

Points
Wounds: 13 | Fate: 1 | Inanity: 7 | Corruption: 7

Wealth and Speed
Wealth: 204 Income: 70
Walk (1/2 Action): 2 Charge: 6
Walk (Full Action): 4 Run: 12

Bio:

[Coming Soon]

Garm Wolf

Dark Heresy: El camino a la Ascensión Spinal